Hi, I am

STIVENSON DAVID MEJIA

Designer & Front-End Developer / Indie Game Creator.

But... I'm also

Visionary skald of the digital realms, smith of exquisite visual legends, forgemaster of pixel-runed worlds, keeper of the lyrical strings, weaver of enchanted code, rune alchemist of multimedia sagas, conqueror of the vast visual fjords.

Builder of runic temples of visual code, master carver of digital frescoes, architect of the vast binary cosmos, skald of intangible symphonies, sorcerer of enchanted languages, guide of pixelated epics, sovereign of the aesthetics of the nine worlds.

PROJECTS

PUMPKIN JUMPKIN

logo Godot GDscript

logo Godot Godot Engine

logo AsepriteAseprite

I developed an endless runner game featuring procedurally generated obstacles, fluid controls, and power-ups that help the player progress. While working on it, I improved my programming logic and debugging skills. I also added a hardcore mode where speed increases for an extra challenge. Available on ITCH.IO!

TRICBY´S ART

logo Godot HTLM

logo Godot CSS

logo Godot JavaScript

logo Godot Photoshop

I developed a website to showcase my illustrations, both digital and traditional. Through this project, I learned layout design, web styling, and animations to create an appealing and functional display. It also includes links to my social media and contact information.

VALOR X HORA

logo Godot HTLM

logo Godot CSS

logo Godot JavaScript

I created a web application to calculate worked hours' value. It allows users to enter schedules and generates tables with a clear breakdown of days, hours, and amounts, storing data in localStorage. Through this project, I learned DOM manipulation and local storage handling.

SKILLS

HTML

CSS

JavaScript

Tailwind CSS

GIT

Godot

Aseprite

Photoshop

ABOUT ME

H

i again! My name is Stivenson but

can you tell me Tricby.

My foray into the world of programming began not long ago, starting with

the creation of static web pages and then entering into the creation of video games.

My interest in technology has been with me since childhood, and I was finally able to give it free rein thanks to the acquisition of a computer.

B

efore entering the world of programming,

I was dedicated to art, creating illustrations,

both traditional and digital drawings, paintings and sculptures. Also...

I started a YouTube channel

where I shared Minecraft videos, recreated little stories and constructions.

C

urrently,

I work and study,

but in my free time I get involved in the

programming and web development.

I also spend time drawing to keep my creativity active. and I hope to soon find opportunities in

the technology industry.